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package zerolog
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import (
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"bytes"
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"io"
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"path"
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"runtime"
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"strconv"
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"strings"
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"sync"
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)
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// LevelWriter defines as interface a writer may implement in order
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// to receive level information with payload.
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type LevelWriter interface {
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io.Writer
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WriteLevel(level Level, p []byte) (n int, err error)
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}
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// LevelWriterAdapter adapts an io.Writer to support the LevelWriter interface.
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type LevelWriterAdapter struct {
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io.Writer
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}
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// WriteLevel simply writes everything to the adapted writer, ignoring the level.
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func (lw LevelWriterAdapter) WriteLevel(l Level, p []byte) (n int, err error) {
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return lw.Write(p)
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}
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// Call the underlying writer's Close method if it is an io.Closer. Otherwise
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// does nothing.
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func (lw LevelWriterAdapter) Close() error {
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if closer, ok := lw.Writer.(io.Closer); ok {
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return closer.Close()
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}
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return nil
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}
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type syncWriter struct {
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mu sync.Mutex
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lw LevelWriter
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}
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// SyncWriter wraps w so that each call to Write is synchronized with a mutex.
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// This syncer can be used to wrap the call to writer's Write method if it is
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// not thread safe. Note that you do not need this wrapper for os.File Write
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// operations on POSIX and Windows systems as they are already thread-safe.
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func SyncWriter(w io.Writer) io.Writer {
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if lw, ok := w.(LevelWriter); ok {
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return &syncWriter{lw: lw}
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}
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return &syncWriter{lw: LevelWriterAdapter{w}}
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}
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// Write implements the io.Writer interface.
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func (s *syncWriter) Write(p []byte) (n int, err error) {
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s.mu.Lock()
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defer s.mu.Unlock()
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return s.lw.Write(p)
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}
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// WriteLevel implements the LevelWriter interface.
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func (s *syncWriter) WriteLevel(l Level, p []byte) (n int, err error) {
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s.mu.Lock()
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defer s.mu.Unlock()
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return s.lw.WriteLevel(l, p)
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}
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func (s *syncWriter) Close() error {
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s.mu.Lock()
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defer s.mu.Unlock()
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if closer, ok := s.lw.(io.Closer); ok {
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return closer.Close()
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}
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return nil
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}
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type multiLevelWriter struct {
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writers []LevelWriter
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}
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func (t multiLevelWriter) Write(p []byte) (n int, err error) {
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for _, w := range t.writers {
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if _n, _err := w.Write(p); err == nil {
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n = _n
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if _err != nil {
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err = _err
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} else if _n != len(p) {
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err = io.ErrShortWrite
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}
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}
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}
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return n, err
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}
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func (t multiLevelWriter) WriteLevel(l Level, p []byte) (n int, err error) {
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for _, w := range t.writers {
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if _n, _err := w.WriteLevel(l, p); err == nil {
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n = _n
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if _err != nil {
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err = _err
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} else if _n != len(p) {
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err = io.ErrShortWrite
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}
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}
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}
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return n, err
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}
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// Calls close on all the underlying writers that are io.Closers. If any of the
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// Close methods return an error, the remainder of the closers are not closed
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// and the error is returned.
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func (t multiLevelWriter) Close() error {
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for _, w := range t.writers {
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if closer, ok := w.(io.Closer); ok {
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if err := closer.Close(); err != nil {
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return err
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}
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}
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}
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return nil
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}
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// MultiLevelWriter creates a writer that duplicates its writes to all the
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// provided writers, similar to the Unix tee(1) command. If some writers
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// implement LevelWriter, their WriteLevel method will be used instead of Write.
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func MultiLevelWriter(writers ...io.Writer) LevelWriter {
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lwriters := make([]LevelWriter, 0, len(writers))
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for _, w := range writers {
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if lw, ok := w.(LevelWriter); ok {
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lwriters = append(lwriters, lw)
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} else {
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lwriters = append(lwriters, LevelWriterAdapter{w})
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}
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}
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return multiLevelWriter{lwriters}
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}
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// TestingLog is the logging interface of testing.TB.
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type TestingLog interface {
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Log(args ...interface{})
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Logf(format string, args ...interface{})
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Helper()
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}
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// TestWriter is a writer that writes to testing.TB.
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type TestWriter struct {
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T TestingLog
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// Frame skips caller frames to capture the original file and line numbers.
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Frame int
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}
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// NewTestWriter creates a writer that logs to the testing.TB.
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func NewTestWriter(t TestingLog) TestWriter {
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return TestWriter{T: t}
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}
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// Write to testing.TB.
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func (t TestWriter) Write(p []byte) (n int, err error) {
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t.T.Helper()
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n = len(p)
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// Strip trailing newline because t.Log always adds one.
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p = bytes.TrimRight(p, "\n")
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// Try to correct the log file and line number to the caller.
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if t.Frame > 0 {
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_, origFile, origLine, _ := runtime.Caller(1)
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_, frameFile, frameLine, ok := runtime.Caller(1 + t.Frame)
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if ok {
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erase := strings.Repeat("\b", len(path.Base(origFile))+len(strconv.Itoa(origLine))+3)
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t.T.Logf("%s%s:%d: %s", erase, path.Base(frameFile), frameLine, p)
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return n, err
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}
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}
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t.T.Log(string(p))
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return n, err
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}
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// ConsoleTestWriter creates an option that correctly sets the file frame depth for testing.TB log.
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func ConsoleTestWriter(t TestingLog) func(w *ConsoleWriter) {
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return func(w *ConsoleWriter) {
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w.Out = TestWriter{T: t, Frame: 6}
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}
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}
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// FilteredLevelWriter writes only logs at Level or above to Writer.
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//
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// It should be used only in combination with MultiLevelWriter when you
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// want to write to multiple destinations at different levels. Otherwise
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// you should just set the level on the logger and filter events early.
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// When using MultiLevelWriter then you set the level on the logger to
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// the lowest of the levels you use for writers.
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type FilteredLevelWriter struct {
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Writer LevelWriter
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Level Level
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}
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// Write writes to the underlying Writer.
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func (w *FilteredLevelWriter) Write(p []byte) (int, error) {
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return w.Writer.Write(p)
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}
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// WriteLevel calls WriteLevel of the underlying Writer only if the level is equal
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// or above the Level.
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func (w *FilteredLevelWriter) WriteLevel(level Level, p []byte) (int, error) {
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if level >= w.Level {
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return w.Writer.WriteLevel(level, p)
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}
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return len(p), nil
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}
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var triggerWriterPool = &sync.Pool{
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New: func() interface{} {
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return bytes.NewBuffer(make([]byte, 0, 1024))
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},
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}
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// TriggerLevelWriter buffers log lines at the ConditionalLevel or below
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// until a trigger level (or higher) line is emitted. Log lines with level
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// higher than ConditionalLevel are always written out to the destination
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// writer. If trigger never happens, buffered log lines are never written out.
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//
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// It can be used to configure "log level per request".
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type TriggerLevelWriter struct {
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// Destination writer. If LevelWriter is provided (usually), its WriteLevel is used
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// instead of Write.
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io.Writer
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// ConditionalLevel is the level (and below) at which lines are buffered until
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// a trigger level (or higher) line is emitted. Usually this is set to DebugLevel.
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ConditionalLevel Level
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// TriggerLevel is the lowest level that triggers the sending of the conditional
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// level lines. Usually this is set to ErrorLevel.
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TriggerLevel Level
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buf *bytes.Buffer
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triggered bool
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mu sync.Mutex
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}
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func (w *TriggerLevelWriter) WriteLevel(l Level, p []byte) (n int, err error) {
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w.mu.Lock()
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defer w.mu.Unlock()
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// At first trigger level or above log line, we flush the buffer and change the
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// trigger state to triggered.
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if !w.triggered && l >= w.TriggerLevel {
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err := w.trigger()
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if err != nil {
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return 0, err
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}
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}
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// Unless triggered, we buffer everything at and below ConditionalLevel.
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if !w.triggered && l <= w.ConditionalLevel {
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if w.buf == nil {
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w.buf = triggerWriterPool.Get().(*bytes.Buffer)
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}
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// We prefix each log line with a byte with the level.
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// Hopefully we will never have a level value which equals a newline
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// (which could interfere with reconstruction of log lines in the trigger method).
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w.buf.WriteByte(byte(l))
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w.buf.Write(p)
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return len(p), nil
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}
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// Anything above ConditionalLevel is always passed through.
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// Once triggered, everything is passed through.
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if lw, ok := w.Writer.(LevelWriter); ok {
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return lw.WriteLevel(l, p)
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}
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return w.Write(p)
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}
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// trigger expects lock to be held.
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func (w *TriggerLevelWriter) trigger() error {
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if w.triggered {
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return nil
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}
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w.triggered = true
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if w.buf == nil {
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return nil
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}
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p := w.buf.Bytes()
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for len(p) > 0 {
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// We do not use bufio.Scanner here because we already have full buffer
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// in the memory and we do not want extra copying from the buffer to
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// scanner's token slice, nor we want to hit scanner's token size limit,
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// and we also want to preserve newlines.
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i := bytes.IndexByte(p, '\n')
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line := p[0 : i+1]
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p = p[i+1:]
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// We prefixed each log line with a byte with the level.
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level := Level(line[0])
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line = line[1:]
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var err error
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if lw, ok := w.Writer.(LevelWriter); ok {
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_, err = lw.WriteLevel(level, line)
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} else {
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_, err = w.Write(line)
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}
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if err != nil {
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return err
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}
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}
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return nil
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}
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// Trigger forces flushing the buffer and change the trigger state to
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// triggered, if the writer has not already been triggered before.
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func (w *TriggerLevelWriter) Trigger() error {
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w.mu.Lock()
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defer w.mu.Unlock()
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return w.trigger()
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}
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// Close closes the writer and returns the buffer to the pool.
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func (w *TriggerLevelWriter) Close() error {
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w.mu.Lock()
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defer w.mu.Unlock()
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if w.buf == nil {
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return nil
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}
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// We return the buffer only if it has not grown above the limit.
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// This prevents accumulation of large buffers in the pool just
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// because occasionally a large buffer might be needed.
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if w.buf.Cap() <= TriggerLevelWriterBufferReuseLimit {
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w.buf.Reset()
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triggerWriterPool.Put(w.buf)
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}
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w.buf = nil
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return nil
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}
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