You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
99 lines
2.5 KiB
99 lines
2.5 KiB
3 years ago
|
package telebot
|
||
|
|
||
|
import (
|
||
|
"encoding/json"
|
||
|
"strconv"
|
||
|
)
|
||
|
|
||
|
// Game object represents a game.
|
||
|
// Their short names acts as unique identifiers.
|
||
|
type Game struct {
|
||
|
Name string `json:"game_short_name"`
|
||
|
|
||
|
Title string `json:"title"`
|
||
|
Description string `json:"description"`
|
||
|
Photo *Photo `json:"photo"`
|
||
|
|
||
|
// (Optional)
|
||
|
Text string `json:"text"`
|
||
|
Entities []MessageEntity `json:"text_entities"`
|
||
|
Animation *Animation `json:"animation"`
|
||
|
}
|
||
|
|
||
|
// GameHighScore object represents one row
|
||
|
// of the high scores table for a game.
|
||
|
type GameHighScore struct {
|
||
|
User *User `json:"user"`
|
||
|
Position int `json:"position"`
|
||
|
|
||
|
Score int `json:"score"`
|
||
|
Force bool `json:"force"`
|
||
|
NoEdit bool `json:"disable_edit_message"`
|
||
|
}
|
||
|
|
||
|
// GetGameScores returns the score of the specified user
|
||
|
// and several of their neighbors in a game.
|
||
|
//
|
||
|
// This method will currently return scores for the target user,
|
||
|
// plus two of their closest neighbors on each side.
|
||
|
// Will also return the top three users
|
||
|
// if the user and his neighbors are not among them.
|
||
|
//
|
||
|
// This function will panic upon nil Editable.
|
||
|
func (b *Bot) GetGameScores(user Recipient, msg Editable) ([]GameHighScore, error) {
|
||
|
msgID, chatID := msg.MessageSig()
|
||
|
|
||
|
params := map[string]string{
|
||
|
"user_id": user.Recipient(),
|
||
|
}
|
||
|
|
||
|
if chatID == 0 { // if inline message
|
||
|
params["inline_message_id"] = msgID
|
||
|
} else {
|
||
|
params["chat_id"] = strconv.FormatInt(chatID, 10)
|
||
|
params["message_id"] = msgID
|
||
|
}
|
||
|
|
||
|
data, err := b.Raw("getGameHighScores", params)
|
||
|
if err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
|
||
|
var resp struct {
|
||
|
Result []GameHighScore
|
||
|
}
|
||
|
if err := json.Unmarshal(data, &resp); err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
return resp.Result, nil
|
||
|
}
|
||
|
|
||
|
// SetGameScore sets the score of the specified user in a game.
|
||
|
//
|
||
|
// If the message was sent by the bot, returns the edited Message,
|
||
|
// otherwise returns nil and ErrTrueResult.
|
||
|
//
|
||
|
func (b *Bot) SetGameScore(user Recipient, msg Editable, score GameHighScore) (*Message, error) {
|
||
|
msgID, chatID := msg.MessageSig()
|
||
|
|
||
|
params := map[string]string{
|
||
|
"user_id": user.Recipient(),
|
||
|
"score": strconv.Itoa(score.Score),
|
||
|
"force": strconv.FormatBool(score.Force),
|
||
|
"disable_edit_message": strconv.FormatBool(score.NoEdit),
|
||
|
}
|
||
|
|
||
|
if chatID == 0 { // if inline message
|
||
|
params["inline_message_id"] = msgID
|
||
|
} else {
|
||
|
params["chat_id"] = strconv.FormatInt(chatID, 10)
|
||
|
params["message_id"] = msgID
|
||
|
}
|
||
|
|
||
|
data, err := b.Raw("setGameScore", params)
|
||
|
if err != nil {
|
||
|
return nil, err
|
||
|
}
|
||
|
return extractMessage(data)
|
||
|
}
|