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190 lines
7.5 KiB
190 lines
7.5 KiB
// Copyright (C) MongoDB, Inc. 2017-present. |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); you may |
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// not use this file except in compliance with the License. You may obtain |
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// a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 |
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package event // import "go.mongodb.org/mongo-driver/event" |
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import ( |
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"context" |
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"go.mongodb.org/mongo-driver/bson" |
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"go.mongodb.org/mongo-driver/bson/primitive" |
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"go.mongodb.org/mongo-driver/mongo/address" |
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"go.mongodb.org/mongo-driver/mongo/description" |
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) |
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// CommandStartedEvent represents an event generated when a command is sent to a server. |
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type CommandStartedEvent struct { |
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Command bson.Raw |
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DatabaseName string |
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CommandName string |
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RequestID int64 |
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ConnectionID string |
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// ServerConnectionID contains the connection ID from the server of the operation. If the server does not return |
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// this value (e.g. on MDB < 4.2), it is unset. |
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ServerConnectionID *int32 |
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// ServiceID contains the ID of the server to which the command was sent if it is running behind a load balancer. |
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// Otherwise, it is unset. |
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ServiceID *primitive.ObjectID |
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} |
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// CommandFinishedEvent represents a generic command finishing. |
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type CommandFinishedEvent struct { |
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DurationNanos int64 |
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CommandName string |
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RequestID int64 |
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ConnectionID string |
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// ServerConnectionID contains the connection ID from the server of the operation. If the server does not return |
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// this value (e.g. on MDB < 4.2), it is unset. |
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ServerConnectionID *int32 |
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// ServiceID contains the ID of the server to which the command was sent if it is running behind a load balancer. |
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// Otherwise, it is unset. |
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ServiceID *primitive.ObjectID |
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} |
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// CommandSucceededEvent represents an event generated when a command's execution succeeds. |
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type CommandSucceededEvent struct { |
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CommandFinishedEvent |
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Reply bson.Raw |
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} |
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// CommandFailedEvent represents an event generated when a command's execution fails. |
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type CommandFailedEvent struct { |
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CommandFinishedEvent |
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Failure string |
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} |
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// CommandMonitor represents a monitor that is triggered for different events. |
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type CommandMonitor struct { |
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Started func(context.Context, *CommandStartedEvent) |
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Succeeded func(context.Context, *CommandSucceededEvent) |
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Failed func(context.Context, *CommandFailedEvent) |
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} |
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// strings for pool command monitoring reasons |
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const ( |
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ReasonIdle = "idle" |
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ReasonPoolClosed = "poolClosed" |
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ReasonStale = "stale" |
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ReasonConnectionErrored = "connectionError" |
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ReasonTimedOut = "timeout" |
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ReasonError = "error" |
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) |
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// strings for pool command monitoring types |
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const ( |
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PoolCreated = "ConnectionPoolCreated" |
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PoolReady = "ConnectionPoolReady" |
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PoolCleared = "ConnectionPoolCleared" |
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PoolClosedEvent = "ConnectionPoolClosed" |
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ConnectionCreated = "ConnectionCreated" |
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ConnectionReady = "ConnectionReady" |
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ConnectionClosed = "ConnectionClosed" |
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GetStarted = "ConnectionCheckOutStarted" |
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GetFailed = "ConnectionCheckOutFailed" |
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GetSucceeded = "ConnectionCheckedOut" |
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ConnectionReturned = "ConnectionCheckedIn" |
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) |
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// MonitorPoolOptions contains pool options as formatted in pool events |
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type MonitorPoolOptions struct { |
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MaxPoolSize uint64 `json:"maxPoolSize"` |
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MinPoolSize uint64 `json:"minPoolSize"` |
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WaitQueueTimeoutMS uint64 `json:"maxIdleTimeMS"` |
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} |
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// PoolEvent contains all information summarizing a pool event |
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type PoolEvent struct { |
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Type string `json:"type"` |
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Address string `json:"address"` |
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ConnectionID uint64 `json:"connectionId"` |
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PoolOptions *MonitorPoolOptions `json:"options"` |
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Reason string `json:"reason"` |
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// ServiceID is only set if the Type is PoolCleared and the server is deployed behind a load balancer. This field |
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// can be used to distinguish between individual servers in a load balanced deployment. |
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ServiceID *primitive.ObjectID `json:"serviceId"` |
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} |
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// PoolMonitor is a function that allows the user to gain access to events occurring in the pool |
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type PoolMonitor struct { |
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Event func(*PoolEvent) |
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} |
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// ServerDescriptionChangedEvent represents a server description change. |
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type ServerDescriptionChangedEvent struct { |
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Address address.Address |
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TopologyID primitive.ObjectID // A unique identifier for the topology this server is a part of |
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PreviousDescription description.Server |
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NewDescription description.Server |
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} |
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// ServerOpeningEvent is an event generated when the server is initialized. |
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type ServerOpeningEvent struct { |
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Address address.Address |
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TopologyID primitive.ObjectID // A unique identifier for the topology this server is a part of |
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} |
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// ServerClosedEvent is an event generated when the server is closed. |
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type ServerClosedEvent struct { |
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Address address.Address |
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TopologyID primitive.ObjectID // A unique identifier for the topology this server is a part of |
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} |
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// TopologyDescriptionChangedEvent represents a topology description change. |
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type TopologyDescriptionChangedEvent struct { |
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TopologyID primitive.ObjectID // A unique identifier for the topology this server is a part of |
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PreviousDescription description.Topology |
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NewDescription description.Topology |
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} |
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// TopologyOpeningEvent is an event generated when the topology is initialized. |
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type TopologyOpeningEvent struct { |
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TopologyID primitive.ObjectID // A unique identifier for the topology this server is a part of |
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} |
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// TopologyClosedEvent is an event generated when the topology is closed. |
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type TopologyClosedEvent struct { |
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TopologyID primitive.ObjectID // A unique identifier for the topology this server is a part of |
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} |
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// ServerHeartbeatStartedEvent is an event generated when the heartbeat is started. |
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type ServerHeartbeatStartedEvent struct { |
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ConnectionID string // The address this heartbeat was sent to with a unique identifier |
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Awaited bool // If this heartbeat was awaitable |
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} |
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// ServerHeartbeatSucceededEvent is an event generated when the heartbeat succeeds. |
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type ServerHeartbeatSucceededEvent struct { |
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DurationNanos int64 |
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Reply description.Server |
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ConnectionID string // The address this heartbeat was sent to with a unique identifier |
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Awaited bool // If this heartbeat was awaitable |
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} |
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// ServerHeartbeatFailedEvent is an event generated when the heartbeat fails. |
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type ServerHeartbeatFailedEvent struct { |
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DurationNanos int64 |
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Failure error |
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ConnectionID string // The address this heartbeat was sent to with a unique identifier |
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Awaited bool // If this heartbeat was awaitable |
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} |
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// ServerMonitor represents a monitor that is triggered for different server events. The client |
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// will monitor changes on the MongoDB deployment it is connected to, and this monitor reports |
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// the changes in the client's representation of the deployment. The topology represents the |
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// overall deployment, and heartbeats are sent to individual servers to check their current status. |
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type ServerMonitor struct { |
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ServerDescriptionChanged func(*ServerDescriptionChangedEvent) |
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ServerOpening func(*ServerOpeningEvent) |
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ServerClosed func(*ServerClosedEvent) |
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// TopologyDescriptionChanged is called when the topology is locked, so the callback should |
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// not attempt any operation that requires server selection on the same client. |
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TopologyDescriptionChanged func(*TopologyDescriptionChangedEvent) |
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TopologyOpening func(*TopologyOpeningEvent) |
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TopologyClosed func(*TopologyClosedEvent) |
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ServerHeartbeatStarted func(*ServerHeartbeatStartedEvent) |
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ServerHeartbeatSucceeded func(*ServerHeartbeatSucceededEvent) |
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ServerHeartbeatFailed func(*ServerHeartbeatFailedEvent) |
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}
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