package bin import "sync" // Pool is a bin.Buffer pool. type Pool struct { pool sync.Pool } // NewPool creates new Pool. // Length is initial buffer length. func NewPool(length int) *Pool { return &Pool{ pool: sync.Pool{ New: func() interface{} { var r []byte if length > 0 { r = make([]byte, 0, length) } return &Buffer{Buf: r} }, }, } } // Put returns buffer to pool. func (b *Pool) Put(buf *Buffer) { b.pool.Put(buf) } // Get takes buffer from pool. func (b *Pool) Get() *Buffer { buf := b.pool.Get().(*Buffer) buf.Reset() return buf } // GetSize takes buffer with given size from pool. func (b *Pool) GetSize(length int) *Buffer { buf := b.Get() buf.ResetN(length) return buf }