package message import ( "context" "github.com/gotd/td/tg" ) // MediaDice adds a dice-based animated sticker. func MediaDice(emoticon string) MediaOption { return Media(&tg.InputMediaDice{ Emoticon: emoticon, }) } const ( // DiceEmoticon is an emoticon to send dice sticker. DiceEmoticon = "🎲" // DartsEmoticon is an emoticon to send darts sticker. DartsEmoticon = "🎯" // BasketballEmoticon is an emoticon to send basketball sticker. BasketballEmoticon = "🏀" // FootballEmoticon is an emoticon to send football sticker. FootballEmoticon = "⚽" // CasinoEmoticon is an emoticon to send casino sticker. CasinoEmoticon = "🎰" // BowlingEmoticon is an emoticon to send bowling sticker. BowlingEmoticon = "🎳" ) // Dice adds a dice animated sticker. func Dice() MediaOption { return MediaDice(DiceEmoticon) } // Darts adds a darts animated sticker. func Darts() MediaOption { return MediaDice(DartsEmoticon) } // Basketball adds a basketball animated sticker. func Basketball() MediaOption { return MediaDice(BasketballEmoticon) } // Football adds a football animated sticker. func Football() MediaOption { return MediaDice(FootballEmoticon) } // Casino adds a casino animated sticker. func Casino() MediaOption { return MediaDice(CasinoEmoticon) } // Bowling adds a bowling animated sticker. func Bowling() MediaOption { return MediaDice(BowlingEmoticon) } // Dice sends a dice animated sticker. func (b *Builder) Dice(ctx context.Context) (tg.UpdatesClass, error) { return b.Media(ctx, Dice()) } // Darts sends a darts animated sticker. func (b *Builder) Darts(ctx context.Context) (tg.UpdatesClass, error) { return b.Media(ctx, Darts()) } // Basketball sends a basketball animated sticker. func (b *Builder) Basketball(ctx context.Context) (tg.UpdatesClass, error) { return b.Media(ctx, Basketball()) } // Football sends a football animated sticker. func (b *Builder) Football(ctx context.Context) (tg.UpdatesClass, error) { return b.Media(ctx, Football()) } // Casino sends a casino animated sticker. func (b *Builder) Casino(ctx context.Context) (tg.UpdatesClass, error) { return b.Media(ctx, Casino()) } // Bowling sends a bowling animated sticker. func (b *Builder) Bowling(ctx context.Context) (tg.UpdatesClass, error) { return b.Media(ctx, Bowling()) }