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package markup
import "github.com/gotd/td/tg"
// Row creates keyboard row.
func Row(buttons ...tg.KeyboardButtonClass) tg.KeyboardButtonRow {
return tg.KeyboardButtonRow{
Buttons: buttons,
}
}
// Button creates new plain text button.
func Button(text string) *tg.KeyboardButton {
return &tg.KeyboardButton{
Text: text,
}
}
// URL creates new URL button.
func URL(text, url string) *tg.KeyboardButtonURL {
return &tg.KeyboardButtonURL{
Text: text,
URL: url,
}
}
// Callback creates new callback button.
func Callback(text string, data []byte) *tg.KeyboardButtonCallback {
return &tg.KeyboardButtonCallback{
Text: text,
Data: data,
}
}
// RequestPhone creates button to request a user's phone number.
func RequestPhone(text string) *tg.KeyboardButtonRequestPhone {
return &tg.KeyboardButtonRequestPhone{
Text: text,
}
}
// RequestGeoLocation creates button to request a user's geo location.
func RequestGeoLocation(text string) *tg.KeyboardButtonRequestGeoLocation {
return &tg.KeyboardButtonRequestGeoLocation{
Text: text,
}
}
// SwitchInline creates button to force a user to switch to inline mode.
// Pressing the button will prompt the user to select one of their chats, open that chat and insert the bot‘s username
// and the specified inline query in the input field.
//
// If samePeer set, pressing the button will insert the bot‘s
// username and the specified inline query in the current chat's input field.
func SwitchInline(text, query string, samePeer bool) *tg.KeyboardButtonSwitchInline {
return &tg.KeyboardButtonSwitchInline{
SamePeer: samePeer,
Text: text,
Query: query,
}
}
// Game creates button to start a game.
func Game(text string) *tg.KeyboardButtonGame {
return &tg.KeyboardButtonGame{
Text: text,
}
}
// Buy creates button to buy a product.
func Buy(text string) *tg.KeyboardButtonBuy {
return &tg.KeyboardButtonBuy{
Text: text,
}
}
// URLAuth creates button to request a user to authorize via URL using Seamless Telegram Login.
func URLAuth(text, url string, buttonID int, fwdText string) *tg.KeyboardButtonURLAuth {
return &tg.KeyboardButtonURLAuth{
Text: text,
URL: url,
ButtonID: buttonID,
FwdText: fwdText,
}
}
// RequestPoll creates button that allows the user to create and send a poll when pressed.
// Available only in private.
func RequestPoll(text string, quiz bool) *tg.KeyboardButtonRequestPoll {
return &tg.KeyboardButtonRequestPoll{
Text: text,
Quiz: quiz,
}
}