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735 lines
25 KiB
735 lines
25 KiB
// Copyright 2013 The Go Authors. All rights reserved. |
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// Use of this source code is governed by a BSD-style |
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// license that can be found in the LICENSE file. |
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package language |
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import ( |
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"errors" |
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"strings" |
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"golang.org/x/text/internal/language" |
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) |
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// A MatchOption configures a Matcher. |
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type MatchOption func(*matcher) |
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// PreferSameScript will, in the absence of a match, result in the first |
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// preferred tag with the same script as a supported tag to match this supported |
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// tag. The default is currently true, but this may change in the future. |
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func PreferSameScript(preferSame bool) MatchOption { |
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return func(m *matcher) { m.preferSameScript = preferSame } |
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} |
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// TODO(v1.0.0): consider making Matcher a concrete type, instead of interface. |
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// There doesn't seem to be too much need for multiple types. |
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// Making it a concrete type allows MatchStrings to be a method, which will |
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// improve its discoverability. |
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// MatchStrings parses and matches the given strings until one of them matches |
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// the language in the Matcher. A string may be an Accept-Language header as |
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// handled by ParseAcceptLanguage. The default language is returned if no |
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// other language matched. |
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func MatchStrings(m Matcher, lang ...string) (tag Tag, index int) { |
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for _, accept := range lang { |
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desired, _, err := ParseAcceptLanguage(accept) |
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if err != nil { |
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continue |
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} |
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if tag, index, conf := m.Match(desired...); conf != No { |
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return tag, index |
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} |
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} |
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tag, index, _ = m.Match() |
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return |
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} |
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// Matcher is the interface that wraps the Match method. |
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// |
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// Match returns the best match for any of the given tags, along with |
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// a unique index associated with the returned tag and a confidence |
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// score. |
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type Matcher interface { |
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Match(t ...Tag) (tag Tag, index int, c Confidence) |
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} |
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// Comprehends reports the confidence score for a speaker of a given language |
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// to being able to comprehend the written form of an alternative language. |
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func Comprehends(speaker, alternative Tag) Confidence { |
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_, _, c := NewMatcher([]Tag{alternative}).Match(speaker) |
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return c |
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} |
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|
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// NewMatcher returns a Matcher that matches an ordered list of preferred tags |
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// against a list of supported tags based on written intelligibility, closeness |
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// of dialect, equivalence of subtags and various other rules. It is initialized |
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// with the list of supported tags. The first element is used as the default |
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// value in case no match is found. |
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// |
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// Its Match method matches the first of the given Tags to reach a certain |
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// confidence threshold. The tags passed to Match should therefore be specified |
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// in order of preference. Extensions are ignored for matching. |
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// |
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// The index returned by the Match method corresponds to the index of the |
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// matched tag in t, but is augmented with the Unicode extension ('u')of the |
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// corresponding preferred tag. This allows user locale options to be passed |
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// transparently. |
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func NewMatcher(t []Tag, options ...MatchOption) Matcher { |
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return newMatcher(t, options) |
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} |
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func (m *matcher) Match(want ...Tag) (t Tag, index int, c Confidence) { |
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var tt language.Tag |
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match, w, c := m.getBest(want...) |
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if match != nil { |
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tt, index = match.tag, match.index |
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} else { |
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// TODO: this should be an option |
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tt = m.default_.tag |
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if m.preferSameScript { |
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outer: |
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for _, w := range want { |
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script, _ := w.Script() |
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if script.scriptID == 0 { |
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// Don't do anything if there is no script, such as with |
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// private subtags. |
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continue |
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} |
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for i, h := range m.supported { |
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if script.scriptID == h.maxScript { |
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tt, index = h.tag, i |
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break outer |
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} |
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} |
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} |
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} |
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// TODO: select first language tag based on script. |
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} |
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if w.RegionID != tt.RegionID && w.RegionID != 0 { |
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if w.RegionID != 0 && tt.RegionID != 0 && tt.RegionID.Contains(w.RegionID) { |
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tt.RegionID = w.RegionID |
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tt.RemakeString() |
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} else if r := w.RegionID.String(); len(r) == 2 { |
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// TODO: also filter macro and deprecated. |
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tt, _ = tt.SetTypeForKey("rg", strings.ToLower(r)+"zzzz") |
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} |
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} |
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// Copy options from the user-provided tag into the result tag. This is hard |
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// to do after the fact, so we do it here. |
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// TODO: add in alternative variants to -u-va-. |
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// TODO: add preferred region to -u-rg-. |
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if e := w.Extensions(); len(e) > 0 { |
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b := language.Builder{} |
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b.SetTag(tt) |
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for _, e := range e { |
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b.AddExt(e) |
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} |
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tt = b.Make() |
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} |
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return makeTag(tt), index, c |
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} |
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// ErrMissingLikelyTagsData indicates no information was available |
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// to compute likely values of missing tags. |
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var ErrMissingLikelyTagsData = errors.New("missing likely tags data") |
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// func (t *Tag) setTagsFrom(id Tag) { |
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// t.LangID = id.LangID |
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// t.ScriptID = id.ScriptID |
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// t.RegionID = id.RegionID |
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// } |
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// Tag Matching |
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// CLDR defines an algorithm for finding the best match between two sets of language |
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// tags. The basic algorithm defines how to score a possible match and then find |
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// the match with the best score |
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// (see https://www.unicode.org/reports/tr35/#LanguageMatching). |
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// Using scoring has several disadvantages. The scoring obfuscates the importance of |
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// the various factors considered, making the algorithm harder to understand. Using |
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// scoring also requires the full score to be computed for each pair of tags. |
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// |
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// We will use a different algorithm which aims to have the following properties: |
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// - clarity on the precedence of the various selection factors, and |
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// - improved performance by allowing early termination of a comparison. |
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// |
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// Matching algorithm (overview) |
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// Input: |
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// - supported: a set of supported tags |
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// - default: the default tag to return in case there is no match |
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// - desired: list of desired tags, ordered by preference, starting with |
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// the most-preferred. |
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// |
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// Algorithm: |
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// 1) Set the best match to the lowest confidence level |
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// 2) For each tag in "desired": |
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// a) For each tag in "supported": |
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// 1) compute the match between the two tags. |
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// 2) if the match is better than the previous best match, replace it |
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// with the new match. (see next section) |
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// b) if the current best match is Exact and pin is true the result will be |
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// frozen to the language found thusfar, although better matches may |
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// still be found for the same language. |
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// 3) If the best match so far is below a certain threshold, return "default". |
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// |
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// Ranking: |
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// We use two phases to determine whether one pair of tags are a better match |
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// than another pair of tags. First, we determine a rough confidence level. If the |
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// levels are different, the one with the highest confidence wins. |
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// Second, if the rough confidence levels are identical, we use a set of tie-breaker |
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// rules. |
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// |
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// The confidence level of matching a pair of tags is determined by finding the |
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// lowest confidence level of any matches of the corresponding subtags (the |
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// result is deemed as good as its weakest link). |
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// We define the following levels: |
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// Exact - An exact match of a subtag, before adding likely subtags. |
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// MaxExact - An exact match of a subtag, after adding likely subtags. |
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// [See Note 2]. |
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// High - High level of mutual intelligibility between different subtag |
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// variants. |
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// Low - Low level of mutual intelligibility between different subtag |
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// variants. |
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// No - No mutual intelligibility. |
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// |
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// The following levels can occur for each type of subtag: |
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// Base: Exact, MaxExact, High, Low, No |
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// Script: Exact, MaxExact [see Note 3], Low, No |
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// Region: Exact, MaxExact, High |
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// Variant: Exact, High |
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// Private: Exact, No |
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// |
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// Any result with a confidence level of Low or higher is deemed a possible match. |
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// Once a desired tag matches any of the supported tags with a level of MaxExact |
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// or higher, the next desired tag is not considered (see Step 2.b). |
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// Note that CLDR provides languageMatching data that defines close equivalence |
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// classes for base languages, scripts and regions. |
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// |
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// Tie-breaking |
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// If we get the same confidence level for two matches, we apply a sequence of |
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// tie-breaking rules. The first that succeeds defines the result. The rules are |
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// applied in the following order. |
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// 1) Original language was defined and was identical. |
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// 2) Original region was defined and was identical. |
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// 3) Distance between two maximized regions was the smallest. |
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// 4) Original script was defined and was identical. |
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// 5) Distance from want tag to have tag using the parent relation [see Note 5.] |
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// If there is still no winner after these rules are applied, the first match |
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// found wins. |
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// |
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// Notes: |
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// [2] In practice, as matching of Exact is done in a separate phase from |
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// matching the other levels, we reuse the Exact level to mean MaxExact in |
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// the second phase. As a consequence, we only need the levels defined by |
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// the Confidence type. The MaxExact confidence level is mapped to High in |
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// the public API. |
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// [3] We do not differentiate between maximized script values that were derived |
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// from suppressScript versus most likely tag data. We determined that in |
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// ranking the two, one ranks just after the other. Moreover, the two cannot |
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// occur concurrently. As a consequence, they are identical for practical |
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// purposes. |
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// [4] In case of deprecated, macro-equivalents and legacy mappings, we assign |
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// the MaxExact level to allow iw vs he to still be a closer match than |
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// en-AU vs en-US, for example. |
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// [5] In CLDR a locale inherits fields that are unspecified for this locale |
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// from its parent. Therefore, if a locale is a parent of another locale, |
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// it is a strong measure for closeness, especially when no other tie |
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// breaker rule applies. One could also argue it is inconsistent, for |
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// example, when pt-AO matches pt (which CLDR equates with pt-BR), even |
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// though its parent is pt-PT according to the inheritance rules. |
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// |
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// Implementation Details: |
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// There are several performance considerations worth pointing out. Most notably, |
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// we preprocess as much as possible (within reason) at the time of creation of a |
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// matcher. This includes: |
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// - creating a per-language map, which includes data for the raw base language |
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// and its canonicalized variant (if applicable), |
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// - expanding entries for the equivalence classes defined in CLDR's |
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// languageMatch data. |
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// The per-language map ensures that typically only a very small number of tags |
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// need to be considered. The pre-expansion of canonicalized subtags and |
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// equivalence classes reduces the amount of map lookups that need to be done at |
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// runtime. |
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// matcher keeps a set of supported language tags, indexed by language. |
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type matcher struct { |
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default_ *haveTag |
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supported []*haveTag |
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index map[language.Language]*matchHeader |
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passSettings bool |
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preferSameScript bool |
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} |
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// matchHeader has the lists of tags for exact matches and matches based on |
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// maximized and canonicalized tags for a given language. |
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type matchHeader struct { |
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haveTags []*haveTag |
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original bool |
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} |
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// haveTag holds a supported Tag and its maximized script and region. The maximized |
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// or canonicalized language is not stored as it is not needed during matching. |
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type haveTag struct { |
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tag language.Tag |
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// index of this tag in the original list of supported tags. |
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index int |
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// conf is the maximum confidence that can result from matching this haveTag. |
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// When conf < Exact this means it was inserted after applying a CLDR equivalence rule. |
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conf Confidence |
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// Maximized region and script. |
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maxRegion language.Region |
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maxScript language.Script |
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// altScript may be checked as an alternative match to maxScript. If altScript |
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// matches, the confidence level for this match is Low. Theoretically there |
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// could be multiple alternative scripts. This does not occur in practice. |
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altScript language.Script |
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// nextMax is the index of the next haveTag with the same maximized tags. |
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nextMax uint16 |
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} |
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func makeHaveTag(tag language.Tag, index int) (haveTag, language.Language) { |
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max := tag |
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if tag.LangID != 0 || tag.RegionID != 0 || tag.ScriptID != 0 { |
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max, _ = canonicalize(All, max) |
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max, _ = max.Maximize() |
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max.RemakeString() |
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} |
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return haveTag{tag, index, Exact, max.RegionID, max.ScriptID, altScript(max.LangID, max.ScriptID), 0}, max.LangID |
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} |
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// altScript returns an alternative script that may match the given script with |
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// a low confidence. At the moment, the langMatch data allows for at most one |
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// script to map to another and we rely on this to keep the code simple. |
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func altScript(l language.Language, s language.Script) language.Script { |
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for _, alt := range matchScript { |
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// TODO: also match cases where language is not the same. |
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if (language.Language(alt.wantLang) == l || language.Language(alt.haveLang) == l) && |
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language.Script(alt.haveScript) == s { |
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return language.Script(alt.wantScript) |
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} |
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} |
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return 0 |
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} |
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// addIfNew adds a haveTag to the list of tags only if it is a unique tag. |
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// Tags that have the same maximized values are linked by index. |
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func (h *matchHeader) addIfNew(n haveTag, exact bool) { |
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h.original = h.original || exact |
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// Don't add new exact matches. |
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for _, v := range h.haveTags { |
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if equalsRest(v.tag, n.tag) { |
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return |
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} |
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} |
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// Allow duplicate maximized tags, but create a linked list to allow quickly |
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// comparing the equivalents and bail out. |
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for i, v := range h.haveTags { |
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if v.maxScript == n.maxScript && |
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v.maxRegion == n.maxRegion && |
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v.tag.VariantOrPrivateUseTags() == n.tag.VariantOrPrivateUseTags() { |
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for h.haveTags[i].nextMax != 0 { |
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i = int(h.haveTags[i].nextMax) |
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} |
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h.haveTags[i].nextMax = uint16(len(h.haveTags)) |
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break |
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} |
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} |
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h.haveTags = append(h.haveTags, &n) |
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} |
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// header returns the matchHeader for the given language. It creates one if |
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// it doesn't already exist. |
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func (m *matcher) header(l language.Language) *matchHeader { |
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if h := m.index[l]; h != nil { |
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return h |
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} |
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h := &matchHeader{} |
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m.index[l] = h |
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return h |
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} |
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func toConf(d uint8) Confidence { |
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if d <= 10 { |
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return High |
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} |
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if d < 30 { |
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return Low |
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} |
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return No |
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} |
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// newMatcher builds an index for the given supported tags and returns it as |
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// a matcher. It also expands the index by considering various equivalence classes |
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// for a given tag. |
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func newMatcher(supported []Tag, options []MatchOption) *matcher { |
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m := &matcher{ |
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index: make(map[language.Language]*matchHeader), |
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preferSameScript: true, |
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} |
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for _, o := range options { |
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o(m) |
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} |
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if len(supported) == 0 { |
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m.default_ = &haveTag{} |
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return m |
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} |
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// Add supported languages to the index. Add exact matches first to give |
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// them precedence. |
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for i, tag := range supported { |
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tt := tag.tag() |
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pair, _ := makeHaveTag(tt, i) |
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m.header(tt.LangID).addIfNew(pair, true) |
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m.supported = append(m.supported, &pair) |
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} |
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m.default_ = m.header(supported[0].lang()).haveTags[0] |
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// Keep these in two different loops to support the case that two equivalent |
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// languages are distinguished, such as iw and he. |
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for i, tag := range supported { |
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tt := tag.tag() |
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pair, max := makeHaveTag(tt, i) |
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if max != tt.LangID { |
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m.header(max).addIfNew(pair, true) |
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} |
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} |
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// update is used to add indexes in the map for equivalent languages. |
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// update will only add entries to original indexes, thus not computing any |
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// transitive relations. |
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update := func(want, have uint16, conf Confidence) { |
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if hh := m.index[language.Language(have)]; hh != nil { |
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if !hh.original { |
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return |
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} |
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hw := m.header(language.Language(want)) |
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for _, ht := range hh.haveTags { |
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v := *ht |
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if conf < v.conf { |
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v.conf = conf |
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} |
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v.nextMax = 0 // this value needs to be recomputed |
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if v.altScript != 0 { |
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v.altScript = altScript(language.Language(want), v.maxScript) |
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} |
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hw.addIfNew(v, conf == Exact && hh.original) |
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} |
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} |
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} |
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// Add entries for languages with mutual intelligibility as defined by CLDR's |
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// languageMatch data. |
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for _, ml := range matchLang { |
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update(ml.want, ml.have, toConf(ml.distance)) |
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if !ml.oneway { |
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update(ml.have, ml.want, toConf(ml.distance)) |
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} |
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} |
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// Add entries for possible canonicalizations. This is an optimization to |
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// ensure that only one map lookup needs to be done at runtime per desired tag. |
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// First we match deprecated equivalents. If they are perfect equivalents |
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// (their canonicalization simply substitutes a different language code, but |
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// nothing else), the match confidence is Exact, otherwise it is High. |
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for i, lm := range language.AliasMap { |
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// If deprecated codes match and there is no fiddling with the script or |
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// or region, we consider it an exact match. |
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conf := Exact |
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if language.AliasTypes[i] != language.Macro { |
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if !isExactEquivalent(language.Language(lm.From)) { |
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conf = High |
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} |
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update(lm.To, lm.From, conf) |
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} |
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update(lm.From, lm.To, conf) |
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} |
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return m |
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} |
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// getBest gets the best matching tag in m for any of the given tags, taking into |
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// account the order of preference of the given tags. |
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func (m *matcher) getBest(want ...Tag) (got *haveTag, orig language.Tag, c Confidence) { |
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best := bestMatch{} |
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for i, ww := range want { |
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w := ww.tag() |
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var max language.Tag |
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// Check for exact match first. |
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h := m.index[w.LangID] |
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if w.LangID != 0 { |
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if h == nil { |
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continue |
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} |
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// Base language is defined. |
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max, _ = canonicalize(Legacy|Deprecated|Macro, w) |
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// A region that is added through canonicalization is stronger than |
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// a maximized region: set it in the original (e.g. mo -> ro-MD). |
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if w.RegionID != max.RegionID { |
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w.RegionID = max.RegionID |
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} |
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// TODO: should we do the same for scripts? |
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// See test case: en, sr, nl ; sh ; sr |
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max, _ = max.Maximize() |
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} else { |
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// Base language is not defined. |
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if h != nil { |
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for i := range h.haveTags { |
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have := h.haveTags[i] |
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if equalsRest(have.tag, w) { |
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return have, w, Exact |
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} |
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} |
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} |
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if w.ScriptID == 0 && w.RegionID == 0 { |
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// We skip all tags matching und for approximate matching, including |
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// private tags. |
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continue |
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} |
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max, _ = w.Maximize() |
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if h = m.index[max.LangID]; h == nil { |
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continue |
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} |
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} |
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pin := true |
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for _, t := range want[i+1:] { |
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if w.LangID == t.lang() { |
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pin = false |
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break |
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} |
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} |
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// Check for match based on maximized tag. |
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for i := range h.haveTags { |
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have := h.haveTags[i] |
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best.update(have, w, max.ScriptID, max.RegionID, pin) |
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if best.conf == Exact { |
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for have.nextMax != 0 { |
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have = h.haveTags[have.nextMax] |
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best.update(have, w, max.ScriptID, max.RegionID, pin) |
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} |
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return best.have, best.want, best.conf |
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} |
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} |
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} |
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if best.conf <= No { |
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if len(want) != 0 { |
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return nil, want[0].tag(), No |
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} |
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return nil, language.Tag{}, No |
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} |
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return best.have, best.want, best.conf |
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} |
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|
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// bestMatch accumulates the best match so far. |
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type bestMatch struct { |
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have *haveTag |
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want language.Tag |
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conf Confidence |
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pinnedRegion language.Region |
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pinLanguage bool |
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sameRegionGroup bool |
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// Cached results from applying tie-breaking rules. |
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origLang bool |
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origReg bool |
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paradigmReg bool |
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regGroupDist uint8 |
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origScript bool |
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} |
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|
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// update updates the existing best match if the new pair is considered to be a |
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// better match. To determine if the given pair is a better match, it first |
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// computes the rough confidence level. If this surpasses the current match, it |
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// will replace it and update the tie-breaker rule cache. If there is a tie, it |
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// proceeds with applying a series of tie-breaker rules. If there is no |
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// conclusive winner after applying the tie-breaker rules, it leaves the current |
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// match as the preferred match. |
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// |
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// If pin is true and have and tag are a strong match, it will henceforth only |
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// consider matches for this language. This corresponds to the nothing that most |
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// users have a strong preference for the first defined language. A user can |
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// still prefer a second language over a dialect of the preferred language by |
|
// explicitly specifying dialects, e.g. "en, nl, en-GB". In this case pin should |
|
// be false. |
|
func (m *bestMatch) update(have *haveTag, tag language.Tag, maxScript language.Script, maxRegion language.Region, pin bool) { |
|
// Bail if the maximum attainable confidence is below that of the current best match. |
|
c := have.conf |
|
if c < m.conf { |
|
return |
|
} |
|
// Don't change the language once we already have found an exact match. |
|
if m.pinLanguage && tag.LangID != m.want.LangID { |
|
return |
|
} |
|
// Pin the region group if we are comparing tags for the same language. |
|
if tag.LangID == m.want.LangID && m.sameRegionGroup { |
|
_, sameGroup := regionGroupDist(m.pinnedRegion, have.maxRegion, have.maxScript, m.want.LangID) |
|
if !sameGroup { |
|
return |
|
} |
|
} |
|
if c == Exact && have.maxScript == maxScript { |
|
// If there is another language and then another entry of this language, |
|
// don't pin anything, otherwise pin the language. |
|
m.pinLanguage = pin |
|
} |
|
if equalsRest(have.tag, tag) { |
|
} else if have.maxScript != maxScript { |
|
// There is usually very little comprehension between different scripts. |
|
// In a few cases there may still be Low comprehension. This possibility |
|
// is pre-computed and stored in have.altScript. |
|
if Low < m.conf || have.altScript != maxScript { |
|
return |
|
} |
|
c = Low |
|
} else if have.maxRegion != maxRegion { |
|
if High < c { |
|
// There is usually a small difference between languages across regions. |
|
c = High |
|
} |
|
} |
|
|
|
// We store the results of the computations of the tie-breaker rules along |
|
// with the best match. There is no need to do the checks once we determine |
|
// we have a winner, but we do still need to do the tie-breaker computations. |
|
// We use "beaten" to keep track if we still need to do the checks. |
|
beaten := false // true if the new pair defeats the current one. |
|
if c != m.conf { |
|
if c < m.conf { |
|
return |
|
} |
|
beaten = true |
|
} |
|
|
|
// Tie-breaker rules: |
|
// We prefer if the pre-maximized language was specified and identical. |
|
origLang := have.tag.LangID == tag.LangID && tag.LangID != 0 |
|
if !beaten && m.origLang != origLang { |
|
if m.origLang { |
|
return |
|
} |
|
beaten = true |
|
} |
|
|
|
// We prefer if the pre-maximized region was specified and identical. |
|
origReg := have.tag.RegionID == tag.RegionID && tag.RegionID != 0 |
|
if !beaten && m.origReg != origReg { |
|
if m.origReg { |
|
return |
|
} |
|
beaten = true |
|
} |
|
|
|
regGroupDist, sameGroup := regionGroupDist(have.maxRegion, maxRegion, maxScript, tag.LangID) |
|
if !beaten && m.regGroupDist != regGroupDist { |
|
if regGroupDist > m.regGroupDist { |
|
return |
|
} |
|
beaten = true |
|
} |
|
|
|
paradigmReg := isParadigmLocale(tag.LangID, have.maxRegion) |
|
if !beaten && m.paradigmReg != paradigmReg { |
|
if !paradigmReg { |
|
return |
|
} |
|
beaten = true |
|
} |
|
|
|
// Next we prefer if the pre-maximized script was specified and identical. |
|
origScript := have.tag.ScriptID == tag.ScriptID && tag.ScriptID != 0 |
|
if !beaten && m.origScript != origScript { |
|
if m.origScript { |
|
return |
|
} |
|
beaten = true |
|
} |
|
|
|
// Update m to the newly found best match. |
|
if beaten { |
|
m.have = have |
|
m.want = tag |
|
m.conf = c |
|
m.pinnedRegion = maxRegion |
|
m.sameRegionGroup = sameGroup |
|
m.origLang = origLang |
|
m.origReg = origReg |
|
m.paradigmReg = paradigmReg |
|
m.origScript = origScript |
|
m.regGroupDist = regGroupDist |
|
} |
|
} |
|
|
|
func isParadigmLocale(lang language.Language, r language.Region) bool { |
|
for _, e := range paradigmLocales { |
|
if language.Language(e[0]) == lang && (r == language.Region(e[1]) || r == language.Region(e[2])) { |
|
return true |
|
} |
|
} |
|
return false |
|
} |
|
|
|
// regionGroupDist computes the distance between two regions based on their |
|
// CLDR grouping. |
|
func regionGroupDist(a, b language.Region, script language.Script, lang language.Language) (dist uint8, same bool) { |
|
const defaultDistance = 4 |
|
|
|
aGroup := uint(regionToGroups[a]) << 1 |
|
bGroup := uint(regionToGroups[b]) << 1 |
|
for _, ri := range matchRegion { |
|
if language.Language(ri.lang) == lang && (ri.script == 0 || language.Script(ri.script) == script) { |
|
group := uint(1 << (ri.group &^ 0x80)) |
|
if 0x80&ri.group == 0 { |
|
if aGroup&bGroup&group != 0 { // Both regions are in the group. |
|
return ri.distance, ri.distance == defaultDistance |
|
} |
|
} else { |
|
if (aGroup|bGroup)&group == 0 { // Both regions are not in the group. |
|
return ri.distance, ri.distance == defaultDistance |
|
} |
|
} |
|
} |
|
} |
|
return defaultDistance, true |
|
} |
|
|
|
// equalsRest compares everything except the language. |
|
func equalsRest(a, b language.Tag) bool { |
|
// TODO: don't include extensions in this comparison. To do this efficiently, |
|
// though, we should handle private tags separately. |
|
return a.ScriptID == b.ScriptID && a.RegionID == b.RegionID && a.VariantOrPrivateUseTags() == b.VariantOrPrivateUseTags() |
|
} |
|
|
|
// isExactEquivalent returns true if canonicalizing the language will not alter |
|
// the script or region of a tag. |
|
func isExactEquivalent(l language.Language) bool { |
|
for _, o := range notEquivalent { |
|
if o == l { |
|
return false |
|
} |
|
} |
|
return true |
|
} |
|
|
|
var notEquivalent []language.Language |
|
|
|
func init() { |
|
// Create a list of all languages for which canonicalization may alter the |
|
// script or region. |
|
for _, lm := range language.AliasMap { |
|
tag := language.Tag{LangID: language.Language(lm.From)} |
|
if tag, _ = canonicalize(All, tag); tag.ScriptID != 0 || tag.RegionID != 0 { |
|
notEquivalent = append(notEquivalent, language.Language(lm.From)) |
|
} |
|
} |
|
// Maximize undefined regions of paradigm locales. |
|
for i, v := range paradigmLocales { |
|
t := language.Tag{LangID: language.Language(v[0])} |
|
max, _ := t.Maximize() |
|
if v[1] == 0 { |
|
paradigmLocales[i][1] = uint16(max.RegionID) |
|
} |
|
if v[2] == 0 { |
|
paradigmLocales[i][2] = uint16(max.RegionID) |
|
} |
|
} |
|
}
|
|
|