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89 lines
2.3 KiB
89 lines
2.3 KiB
package message |
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import ( |
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"context" |
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"github.com/gotd/td/tg" |
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) |
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// MediaDice adds a dice-based animated sticker. |
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func MediaDice(emoticon string) MediaOption { |
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return Media(&tg.InputMediaDice{ |
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Emoticon: emoticon, |
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}) |
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} |
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const ( |
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// DiceEmoticon is an emoticon to send dice sticker. |
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DiceEmoticon = "🎲" |
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// DartsEmoticon is an emoticon to send darts sticker. |
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DartsEmoticon = "🎯" |
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// BasketballEmoticon is an emoticon to send basketball sticker. |
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BasketballEmoticon = "🏀" |
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// FootballEmoticon is an emoticon to send football sticker. |
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FootballEmoticon = "⚽" |
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// CasinoEmoticon is an emoticon to send casino sticker. |
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CasinoEmoticon = "🎰" |
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// BowlingEmoticon is an emoticon to send bowling sticker. |
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BowlingEmoticon = "🎳" |
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) |
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// Dice adds a dice animated sticker. |
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func Dice() MediaOption { |
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return MediaDice(DiceEmoticon) |
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} |
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// Darts adds a darts animated sticker. |
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func Darts() MediaOption { |
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return MediaDice(DartsEmoticon) |
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} |
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// Basketball adds a basketball animated sticker. |
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func Basketball() MediaOption { |
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return MediaDice(BasketballEmoticon) |
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} |
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// Football adds a football animated sticker. |
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func Football() MediaOption { |
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return MediaDice(FootballEmoticon) |
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} |
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// Casino adds a casino animated sticker. |
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func Casino() MediaOption { |
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return MediaDice(CasinoEmoticon) |
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} |
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// Bowling adds a bowling animated sticker. |
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func Bowling() MediaOption { |
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return MediaDice(BowlingEmoticon) |
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} |
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// Dice sends a dice animated sticker. |
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func (b *Builder) Dice(ctx context.Context) (tg.UpdatesClass, error) { |
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return b.Media(ctx, Dice()) |
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} |
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// Darts sends a darts animated sticker. |
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func (b *Builder) Darts(ctx context.Context) (tg.UpdatesClass, error) { |
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return b.Media(ctx, Darts()) |
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} |
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// Basketball sends a basketball animated sticker. |
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func (b *Builder) Basketball(ctx context.Context) (tg.UpdatesClass, error) { |
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return b.Media(ctx, Basketball()) |
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} |
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// Football sends a football animated sticker. |
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func (b *Builder) Football(ctx context.Context) (tg.UpdatesClass, error) { |
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return b.Media(ctx, Football()) |
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} |
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// Casino sends a casino animated sticker. |
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func (b *Builder) Casino(ctx context.Context) (tg.UpdatesClass, error) { |
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return b.Media(ctx, Casino()) |
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} |
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// Bowling sends a bowling animated sticker. |
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func (b *Builder) Bowling(ctx context.Context) (tg.UpdatesClass, error) { |
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return b.Media(ctx, Bowling()) |
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}
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